将改变电视观看体验的十大预测
----电视的未来:以极快的速度彻底改变
从技术的角度来看,互联网的连接设备,比如Xbox,苹果电视设备电视和Roku公司将在未来几年获得爆炸式增长。
2、告别“遥控器”
3、在任意地方和任何时候使用多屏
许多将被包含在更高质量的后代的便携式设备我们随身携带的口袋,等智能手机,平板电脑,便携式游戏玩家。有些可能是可扩展的,灵活的,甚至可穿戴的电视屏。
想象一个屏幕在卧室的墙上显示一个您喜欢的绘画。通过你的一个手势,它就转化为您的个性化电视。
4、广告贴近个体需求
描述这样的场景:观众只要要点击一个在电视节目时的接收广告信息对象,想象指着宝马在新杰姆斯邦德电影和接收信息的现有模式,关联的4S店服务配置,甚至奖励在附近的汽车经销商开发电视商务促销。
智能系统可以透过不断梳理、分析消费者过去的观看和购买行为(包括有关他们的社会网络),这些系统将然后选择从一个广告数据库为每个观众定制发布。
例如,如果节目是关于户外的,喜欢野营观众,露营“信息框广告”将显示给他们。
5、不仅仅是观看——互动参与
6一起看电视
电视是创造条件的社会互动,鼓励人们在家里与远程朋友和家人共同参与。
7、真实的?或者就是电视?
8、你的电视跟随你
消费者不再是拴在一个特定的设备或网络,并将有限的联系,时间本身。
我们已经看到了一个改变了人们消费娱乐内容,著名的例子是从家庭音响ipods.
生产商将迎合这些感觉和元素趋势发展专业内容。
9、“普通人”也能加入好莱坞
作为专业编辑生产工具的价格继续下降,进入大众市场,用户生成内容(UGC)将获得高质量水平。
10、“病毒式”的创作
Cisco Internet Business Solutions Group (IBSG)
附录:英文原稿
<The Future of Television: Sweeping Change at Breakneck Speed >
Ten Predictions that Will Transform the TV-Viewing Experience
1. Channels Go Away
Most viewers will watch customized, on-demand streams, or they will access unlimited content
from available libraries using powerful search/recommendation engines.
Most viewers will watch customized, on-demand streams, or they will access unlimited content
from available libraries using powerful search/recommendation engines.
As consumers increasingly “time-shift”their TV viewing (watching what they want, when they
want), traditional channelshaveless mindshare and brand awareness. The number of channels
and size of content libraries have grown to the point that channel searching now frustrates
consumers.
want), traditional channelshaveless mindshare and brand awareness. The number of channels
and size of content libraries have grown to the point that channel searching now frustrates
consumers.
Froma technological standpoint,Internet-connected television devices such as the Xbox, Apple
TV,and Roku will see an adoption explosion in the next few years.
TV,and Roku will see an adoption explosion in the next few years.
As they do,consumers will start to associate Internet-like search and discovery with the TV. They’ll also demand integrated functionality that’s part of a single, simplified interface—no more multiple boxes.
One hundred percent of the TV experts agreed with this prediction.
Figure 1. Gestures Control the Action
2. Kiss the Remote Goodbye
Consumers will use natural language,gestures,and adjunct devices such as smart phones and
iPads to interact with their TVs as easily as they do with another person (see Figure 1).
In the past, interactive TV enhancements stalled, due in part to the lack of a good interface
device.Eventoday,expert scriticize the recently launched GoogleTV device for what they calla
clunky remote-keyboard interface.
device.Eventoday,expert scriticize the recently launched GoogleTV device for what they calla
clunky remote-keyboard interface.
However, interface innovation is making its way into the market. Several companies, including Verizon and Comcast, are already providing software that enables consumers to control theirTVs using their iPadsor smartphones. The Nintendo Wii, with its unique, gesture-based controller,has had a major impact on the gaming market.
Driven by competition,Microsoft has released its own gesture-based interface,Kinect,which is rapidly gaining popularity.
Sony has also released its own interface for the PS3.
Inaddition,we are now seeing a third-party applications market develop around gesture interfaces,such as GestureTek’s Xbox 360 gesture-control tools,which is likely to further accelerate innovation.
Couple this with hierarchical data-display improvements and advances in speech and facial
recognition technologies, and we should expect a user experience beyond the one envisioned
in the movie “Minority Report,” where the TV can recognize your mood and respond
accordingly with appropriate content.
recognition technologies, and we should expect a user experience beyond the one envisioned
in the movie “Minority Report,” where the TV can recognize your mood and respond
accordingly with appropriate content.
Nearly all of the industry experts—94 percent— agreed with this prediction.They cited voice
technologies and theearly adoption of the iPhone and iPad as key factors that are advancing
the market.
technologies and theearly adoption of the iPhone and iPad as key factors that are advancing
the market.
3. Screens Do Anything, Anywhere
Today, Nielsen research estimates that 116 million American homes have a device universally
recognized as a TV.1 In 20 years, that will no longer be true: Americans will invest in screens.
Some will be thinner, larger, and have even higher definition than the ones we know today.
Today, Nielsen research estimates that 116 million American homes have a device universally
recognized as a TV.1 In 20 years, that will no longer be true: Americans will invest in screens.
Some will be thinner, larger, and have even higher definition than the ones we know today.
Some could occupy a whole wall.Many will be contained with in the higher-quality descendents of the portable devices we carry in our pockets today,such as smart phones,tablet PCs, and portable
gaming players. Some may be expandable, flexible, or even wearable. Screens will be everywhere,and eachscreen will be multi purpose (see Figure2). These screens could be used
to monitor a backyard security system as easily as to watch TV.
gaming players. Some may be expandable, flexible, or even wearable. Screens will be everywhere,and eachscreen will be multi purpose (see Figure2). These screens could be used
to monitor a backyard security system as easily as to watch TV.
Imagine a screenonyour bedroom wall that displays a replica of your favorite painting. With a
wave of your hand,you transform it into your personalized TV.When your program is over,a few
more gestures transform the screen into a video-conferencing suite so you can say goodnight
toyour childrenat their grandmother’s house. At bed time, you set youralarm clock on the same
screen, which darkens for the night. When it’s time to wake,the screen slowly brightens to mimic
the sunrise.
wave of your hand,you transform it into your personalized TV.When your program is over,a few
more gestures transform the screen into a video-conferencing suite so you can say goodnight
toyour childrenat their grandmother’s house. At bed time, you set youralarm clock on the same
screen, which darkens for the night. When it’s time to wake,the screen slowly brightens to mimic
the sunrise.
In the future, these screens will not be purchased as“TVs”—the TV experience will be detached
froma specific device. From the outset, the enabling devices or screens will be valued as
multifunctional, multipurpose devices.
froma specific device. From the outset, the enabling devices or screens will be valued as
multifunctional, multipurpose devices.
All of the survey respondents agreed that the TV itself would changed ramatically.While 40
percent thought the sechanges would occur relatively slowly, 30 percentbelieved they would
happen quickly.
percent thought the sechanges would occur relatively slowly, 30 percentbelieved they would
happen quickly.
The subsequent wave of change will bring holographic projectors that project life-size 3D
images of TV shows right into your living room, though this will take longer to realize. Only 17
percent of the experts thought holograms would be commonplace by 2030.
images of TV shows right into your living room, though this will take longer to realize. Only 17
percent of the experts thought holograms would be commonplace by 2030.
4. Ads Get Personal
Advertisersincreasingly believe that their ad spending is not effective; they arelooking toreach
target customers in ways that were not previously possible.In the future,advertisers won’trely
on separate “commercials” that viewers can easily ignore by skipping over them with their DVRs
or by running to the kitchen for a snack. Rather, the majority of ads will be contextual, highly
interactive, and laser-targeted to each viewer.
Advertisersincreasingly believe that their ad spending is not effective; they arelooking toreach
target customers in ways that were not previously possible.In the future,advertisers won’trely
on separate “commercials” that viewers can easily ignore by skipping over them with their DVRs
or by running to the kitchen for a snack. Rather, the majority of ads will be contextual, highly
interactive, and laser-targeted to each viewer.
Picture the following scenario: Viewers will simply pointat or click on an object ina television
program to receive advertising information.Imagine pointing at the BMW in the latest James
Bond movie and receiving information on available models, configurations, and even incentives
at near by car dealerships.
program to receive advertising information.Imagine pointing at the BMW in the latest James
Bond movie and receiving information on available models, configurations, and even incentives
at near by car dealerships.
Intelligent systems could continuous lycomb through consumers’
pastviewing andpurchasing behaviors (including thosepertaining totheir socialnetworks), and
dynamically pair these within the context of the program being viewed. These systems would
then make a selection from an ad inventory customized for each viewer. For example, if the
program is about the great outdoors and the viewer likes to camp, then ads for camping gear
would be shown.
pastviewing andpurchasing behaviors (including thosepertaining totheir socialnetworks), and
dynamically pair these within the context of the program being viewed. These systems would
then make a selection from an ad inventory customized for each viewer. For example, if the
program is about the great outdoors and the viewer likes to camp, then ads for camping gear
would be shown.
In the survey,83 percent of respondents agreed with this prediction.However,of those,40
percent thought this transition will take longer than some innovations to occur.
percent thought this transition will take longer than some innovations to occur.
5. Don't Just Watch—Get Involved
Consumers are already interacting with some TV content (“Lost,” “CSI”) across different
modalities:games,social media,and other arenas.
Consumers are already interacting with some TV content (“Lost,” “CSI”) across different
modalities:games,social media,and other arenas.
Incoming years,this trend will gain momentum, and consumers will interact with certain TV content even more seamlessly and often.
Forexample,in an extension of current consumer and industry trends,viewersmay “friend”their
favorite TV characters or investigate plot twists using resources in their own communities. They
Forexample,in an extension of current consumer and industry trends,viewersmay “friend”their
favorite TV characters or investigate plot twists using resources in their own communities. They
could, for instance, collaborate with other fans to aid key characters in solving a crime or
mystery.
mystery.
Although the“fan”mentality has always existed,it will morph from a process of collecting and
following to one of interacting and influencing. Technology innovation and adoption have
reached levels where this type of interaction is not only possible, but also can be supported
without en or mousbudgets.
following to one of interacting and influencing. Technology innovation and adoption have
reached levels where this type of interaction is not only possible, but also can be supported
without en or mousbudgets.
Social networking and smartphones,key enablers of this experience,have achieved mass-marketadoption.Inaddition,tools to create special-purpose webpages and collaboration sites alreadye xist.
Finally,studio shave already invested in “transmedia”—storytelling across multiple forms of media—tocreatemorebuzz and loyalty so their content doesn’t get lost.
Eighty-seven percent of survey respondents agreed with this prediction.45 percent
felt that theTV experience would change in the near future. The sere spondents believe that
consumers’ relationship with television has already expanded beyond the bounds of TV
episodes.
felt that theTV experience would change in the near future. The sere spondents believe that
consumers’ relationship with television has already expanded beyond the bounds of TV
episodes.
6. Watch Together, Virtually
TV will be an enabler of social interaction, encouraging group participation at home with remote
friendsand family.TV’s valuable role as a social-gathering mechanism will grow beyond the
living room and water cooler. Technology—from motion capture to video telepresence to
holograms—will enable remote friends and family towatch TV together and interactnaturally.
Muchasthey do today,families will congregate around a central viewing device to watch their
favorite shows.However,with the help of social networking technologies,viewers will also invite
friendsand remotefamily members to join the mina virtualsetting.Viewerswillexperiencea
sense of community for the duration of the program.
TV will be an enabler of social interaction, encouraging group participation at home with remote
friendsand family.TV’s valuable role as a social-gathering mechanism will grow beyond the
living room and water cooler. Technology—from motion capture to video telepresence to
holograms—will enable remote friends and family towatch TV together and interactnaturally.
Muchasthey do today,families will congregate around a central viewing device to watch their
favorite shows.However,with the help of social networking technologies,viewers will also invite
friendsand remotefamily members to join the mina virtualsetting.Viewerswillexperiencea
sense of community for the duration of the program.
Thetechnology to enable this vision isavailabletoday—it just need san integrated solution.
Social networking technology such as Facebook could provide an effective platform and user
interface, while adjunct devices such as tabletPCs and smart phones could enable interaction
off the main viewing screen.
Social networking technology such as Facebook could provide an effective platform and user
interface, while adjunct devices such as tabletPCs and smart phones could enable interaction
off the main viewing screen.
Eighty percent of survey respondents agreed with this prediction, although 43 percent thought
it would take longer than some innovations to be fully realized.
it would take longer than some innovations to be fully realized.
7. Is It Real, or Is It Television?
Advances in the TV-viewing experience will introduce new sensory elementsand enable
consumers to have more choice in how they interact with their content.
lf actory reproduction will enable viewers to perceive smells and taste in real time.Tactilere production will let them feel the impact on a driver as he crashes his car,or the waft of a sea breez eat the beach on a warm summer day. Above all, the experience will be natural and nonintrusive. Viewers will not need clumsy he lmets or glasses,and will be able to“disengage”from sensory stimuli as simply as turning down the TV’s volume. But when viewers do fully engage, the TV experience will be immersive and deeply stimulating.
Last, consumers will have more choice in how they experience content. They may view plots
from different characters’ viewpoints, or from different camera angles. Producers will cater to
these trends by developing specialized content that in corporates these sensory and plot
elements.
from different characters’ viewpoints, or from different camera angles. Producers will cater to
these trends by developing specialized content that in corporates these sensory and plot
elements.
Inthesurvey,90 percent of respondents agreed with this prediction;of those,44 percent
thought adoption would take longer than for certain other advances.
thought adoption would take longer than for certain other advances.
8. Your TV Follows You
With superior-quality handheld devices,pervasive screen options,and cloud-based storage,
consumers’ TV content—all of it—will be instantaneously accessible anywhere. Consumers will
no longer be tethered to a particular device or network, and there will be limited ties to time itself.
As a result,consumers will choose what they want to watch while they stand inline for groceries,
travelon the train, sit in the back seat of the car, or walk down the street. Moreover, they’ll be able to transfer content seamlessly across devices (for example, from a smartphone to a friend’s TV screen, just by pointing the phone at the TV).
With superior-quality handheld devices,pervasive screen options,and cloud-based storage,
consumers’ TV content—all of it—will be instantaneously accessible anywhere. Consumers will
no longer be tethered to a particular device or network, and there will be limited ties to time itself.
As a result,consumers will choose what they want to watch while they stand inline for groceries,
travelon the train, sit in the back seat of the car, or walk down the street. Moreover, they’ll be able to transfer content seamlessly across devices (for example, from a smartphone to a friend’s TV screen, just by pointing the phone at the TV).
We have already seen a change in the way people consume entertainment content. One
notable example is the move from home stereos to iPods.TV is now following the same path:
apps for Hulu, Netflix, and Sling already work on smart phones. Beyond consumers’ personal
preferences, external factors will also begin to drive this vision. For example, as the population grows,overcrowding and highenergy costs could force more people to mass transportation— a transition that will allow themto experience the value of mobile TV.
notable example is the move from home stereos to iPods.TV is now following the same path:
apps for Hulu, Netflix, and Sling already work on smart phones. Beyond consumers’ personal
preferences, external factors will also begin to drive this vision. For example, as the population grows,overcrowding and highenergy costs could force more people to mass transportation— a transition that will allow themto experience the value of mobile TV.
A full 93 percent of survey respondents agreed with the prediction, and 43 percent thought the
prediction was too conservative.
prediction was too conservative.
9. “Regular Joes” Go Hollywood
Semi professional and amateur film and TV-making will flourish,and decentralized methodsto
create, fund, and deliver content to the mass market will thrive. As professional editing and
production tools continue to plummet in price and reach the mass market,user-generated
content(UGC)will acquire a high level of quality.Further more,experienced but out-of-work
Hollywood professional sand other skilled amateurs will produce their own high-quality content
on shoe string budgets.The box office success of low-budget films such as“Paranormal Activity”
and “Slumdog Millionaire”demonstrates that viral marketing can fuel positiv erevenue outcomes
for the independent film market.Going forward,web-based collaboration tools will give these
amateur salter natives not only for marketing their content, but also for bankrolling their projects and finding affordable, skilled technical and creative people they need to execute their vision.
Semi professional and amateur film and TV-making will flourish,and decentralized methodsto
create, fund, and deliver content to the mass market will thrive. As professional editing and
production tools continue to plummet in price and reach the mass market,user-generated
content(UGC)will acquire a high level of quality.Further more,experienced but out-of-work
Hollywood professional sand other skilled amateurs will produce their own high-quality content
on shoe string budgets.The box office success of low-budget films such as“Paranormal Activity”
and “Slumdog Millionaire”demonstrates that viral
for the independent film market.Going forward,web-based collaboration tools will give these
amateur salter natives not only for marketing their content, but also for bankrolling their projects and finding affordable, skilled technical and creative people they need to execute their vision.
Further, ever-greater percentagesof UGC willbe ready for prime time. Online (or software)
agents or “bots” will mine, cull, and publish these popular stories on future “YouTube” sites. This will result in an extremely long tail of content,with literally billion soft it less erved side-by-side with traditionally produced studio content.
agents or “bots” will mine, cull, and publish these popular stories on future “YouTube” sites. This will result in an extremely long tail of content,with literally billion soft it less erved side-by-side with traditionally produced studio content.
Ninety percent of survey respondents agreed with this prediction and, of these, more than 40
percent felt that the pace of change would happen more quickly than for some other
innovations.
percent felt that the pace of change would happen more quickly than for some other
innovations.
10. Creation Goes Viral
Content creat or sare always looking for ways to stay freshand insync with the pulse of the
consumer.One of the best ways to do this is to invite consumers directly into the process.
Imagine that your favorite show airs on Wednesday night.Until Friday night,you can participate
in online collaboration sessions to develop and vote on new ideas for the next week’sepisode.
Content creat or sare always looking for ways to stay freshand insync with the pulse of the
consumer.One of the best ways to do this is to invite consumers directly into the process.
Imagine that your favorite show airs on Wednesday night.Until Friday night,you can participate
in online collaboration sessions to develop and vote on new ideas for the next week’sepisode.
On Friday night,the discussion is closed,and the producers write and tape the show between
Saturday and Tuesday.On Wednesday,we all tune into see the show’slatest episode.
Gaming also will provide a new consumer-created content source. Today’s massive multi-
player online games have a look and feel that rivals that of newly released films. Given the visual quality of a game like “Prince of Persia” and the compelling interactions among avid gamers, a portion of that game time can be immensely watchable,event to those not actively participating in the game.
player online games have a look and feel that rivals that of newly released films. Given the visual quality of a game like “Prince of Persia” and the compelling interactions among avid gamers, a portion of
Almost three-quarters of respondents 73 percent agreed with this prediction. However, of
these,45 percent think it may take longer tofully realize this vision than for other advances.
these,45 percent think it may take longer tofully realize this vision than for other advances.
Business Models in Flux
Television’scurrent business model is delicately constructed,with many players and numerous,
inter dependent revenue streams. Parts of the experience that we have grown to accept as
core— $70-plus monthly subscription packages; programming across hundreds of channels;
the 30-second TV commercial; delayed release windows for DVDs; free premium shows on the
Internet—are all a resul to fthe business mode linplace today.That mode lisunder pressure,
and while thereisa great deal of debate and disagreement among industry experts about
exactly how it will evolve, there is no question that it will change dramatically over the next five to 10 years.
inter dependent revenue streams. Parts of the experience that we have grown to accept as
core— $70-plus monthly subscription packages; programming across hundreds of channels;
the 30-second TV commercial; delayed release windows for DVDs; free premium shows on the
Internet—are all a resul to fthe business mode linplace today.That mode lisunder pressure,
and while thereisa great deal of debate and disagreement among industry experts about
exactly how it will evolve, there is no question that it will change dramatically over the next five to 10 years.
The views among experts were varied:
● Forty-six percent thought the role of carriage fees in the business model would become less important, and the other 54 percent disagreed.
● Thirty-eight percent believed that advertising would play a less important role in the
business model; there maining 62 percentdis agreed.
● Thirty-eight percent thought government sponsorship of public channel swould play a
less important role, while the remaining 62 percent held a different opinion.
However,most experts agreed that in the future,consumers would enjoy more flexibility in how
they purchase TV.Eighty percent of respondents felt that consumers would have the flexibility to
build their own TV subscription packages by adding only content they want.
● Thirty-eight percent believed that advertising would play a less important role in the
business model; there maining 62 percentdis agreed.
● Thirty-eight percent thought government sponsorship of public channel swould play a
less important role, while the remaining 62 percent held a different opinion.
However,most experts agreed that in the future,consumers would enjoy more flexibility in how
they purchase TV.Eighty percent of respondents felt that consumers would have the flexibility to
build their own TV subscription packages by adding only content they want.
Permanently Changed Landscape
Television in the not-too-distant future is sure to provide an immersive, collaborative experience that even the Jetsons might never have imagined, and much of the groundwork for that future is already in place. Technological innovation is accelerating, as evidenced by HD flat-screens, “3D TV,” and smartphones entering the mainstream ina matterof months rather than years. Consumer behavior is evolving,illustrated by the move toward time-shifted TV and the
increasing role that social networks are playing in consumers’ purchasing and viewing
decisions.And,the business model is changing as the complex, inter dependent business
models supporting theTV industry face pressure to adapt to the Internet age.This pressureis
increasing as new and old players explore novel ways to monetize online content.One example
of this is Netflix, whose streaming audience grew from 41 percent to 61 percent in just one year.
increasing role that social networks are playing in consumers’ purchasing and viewing
decisions.And,the business model is changing as the complex, inter dependent business
models supporting theTV industry face pressure to adapt to the Internet age.This pressureis
increasing as new and old players explore novel ways to monetize online content.One example
of this is Netflix, whose streaming audience grew from 41 percent to 61 percent in just one year.
Imaginewatching televisionwith no channels, no remote control, perhaps not evenaTVset.
You might catch the news on the bathroommirror as you brush your teeth,andthen check sports
scores after work on the family-roomwindow.
scores after work on the family-roomwindow.
If a football game really captures your interest, you
could watch the action from any perspective you choose—the end zone, on the 50-yard line, or
even in the middle of the huddle.
could watch the action from any perspective you choose—the end zone, on the 50-yard line, or
even in the middle of the huddle.
During the commercial break,their resistible a roma of pizza
wafting from the TV might compel you to click on the logo and order a large double cheese right
from the screen.
wafting from the TV might compel you to click on the logo and order a large double cheese right
from the screen.
It won’t be long before these scenarios become reality. The Cisco. Internet Business Solutions
Group (IBSG) recently interviewed more than 50 television experts—producers, engineers, and
scholars—to develop a picture of the future TV landscape.
Group (IBSG) recently interviewed more than 50 television experts—producers, engineers, and
scholars—to develop a picture of the future TV landscape.
These experts agree that almost every aspect of TV will be transformed: how we interact with the
TV; how we interact with one another while watching TV; our relationship with the content; the
nature of the TVscreen itself;how content is produced,packaged,and paid for;and whomakes
money from it.
TV; how we interact with one another while watching TV; our relationship with the content; the
nature of the TVscreen itself;how content is produced,packaged,and paid for;and whomakes
money from it.
CiscoIBSG believes the convergence of three key drivers—technology,consumer behavior,
and business models—will move us toward this “Jetsons” vision.
and business models—will move us toward this “Jetsons” vision.
and interact with content.
Improved Internet connectivity and performance allow delivery of
high-definition video without interruption.
high-definition video without interruption.
Asaresult,consumers’ TV usage is changing: they
increasingly expect access to content anywhere, anytime.
increasingly expect access to content anywhere, anytime.
In terms of business models,
advertisers are scrambling to adjust as the DVR,Internet video,and other time-shifting options
pull the rug out fromunder traditional, linear TV advertising, causing many to question whether it
is still the most effective model for reaching consumers.
advertisers are scrambling to adjust as the DVR,Internet video,and other time-shifting options
pull the rug out fromunder traditional, linear TV advertising, causing many to question whether it
is still the most effective model for reaching consumers.
Already, some content providers are
testing the watersby bypassing aggregators and delivering TV content straight to the
consumer.
testing the watersby bypassing aggregators and delivering TV content straight to the
consumer.
After examining these drivers and holding in-depth discussions with TV experts, Cisco IBSG
developed 10 predictions for the future of television.
developed 10 predictions for the future of television.
Although we asked the experts for their
perspective on the television landscape 20 years from now, the current, blistering rate of
changecould cause some of the sepredictions to become reality in the next five years.
perspective on the television landscape 20 years from now, the current, blistering rate of
changecould cause some of the sepredictions to become reality in the next five years.
Cisco Internet Business Solutions Group (IBSG)